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Searched refs:_sourceRemaining (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
DglGetShaderSource.cpp12 jint _sourceRemaining; in android_glGetShaderSource__II_3II_3BI() local
40 _sourceRemaining = _env->GetArrayLength(source_ref) - sourceOffset; in android_glGetShaderSource__II_3II_3BI()
/frameworks/base/core/jni/
Dandroid_opengl_GLES20.cpp3372 jint _sourceRemaining; in android_glGetShaderSource__II_3II_3BI() local
3400 _sourceRemaining = _env->GetArrayLength(source_ref) - sourceOffset; in android_glGetShaderSource__II_3II_3BI()