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Searched refs:addFlag (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DFrameInfo.h88 UiFrameInfoBuilder& addFlag(int frameInfoFlag) { in addFlag() function
113 void addFlag(int frameInfoFlag) { in addFlag() function
/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp327 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in prepareTree()
358 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in prepareTree()
368 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in prepareTree()
435 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame); in draw()
549 UiFrameInfoBuilder(frameInfo).addFlag(FrameInfoFlags::RTAnimation).setVsync(vsync, vsync); in prepareAndDraw()
/frameworks/base/core/jni/
Dandroid_view_Surface.cpp491 .addFlag(FrameInfoFlags::SurfaceCanvas); in draw()
Dandroid_view_ThreadedRenderer.cpp963 .addFlag(FrameInfoFlags::SurfaceCanvas); in android_view_ThreadedRenderer_createHardwareBitmapFromRenderNode()