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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dmap.h722 alloc_(alloc) { in InnerMap()
962 alloc_.construct(&node->kv, kv); in insert()
982 KeyAllocator(alloc_).construct(&node->kv.key(), k); in insert()
1221 typename Allocator::template rebind<Tree>::other tree_allocator(alloc_); in TreeConvert()
1228 Tree(KeyCompare(), KeyPtrAllocator(alloc_))); in TreeConvert()
1292 return alloc_type(alloc_).allocate(n); in Alloc()
1299 alloc_type(alloc_).deallocate(t, n); in Dealloc()
1303 alloc_.destroy(&node->kv); in DestroyNode()
1308 typename Allocator::template rebind<Tree>::other tree_allocator(alloc_); in DestroyTree()
1347 Allocator alloc_; variable