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Searched refs:allocated_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/conformance/third_party/jsoncpp/
Djsoncpp.cpp2804 : type_(other.type_), allocated_(false) in Value()
2817 if (other.value_.string_ && other.allocated_) { in Value()
2820 decodePrefixedString(other.allocated_, other.value_.string_, in Value()
2823 allocated_ = true; in Value()
2826 allocated_ = false; in Value()
2864 if (allocated_) in ~Value()
2889 int temp2 = allocated_; in swapPayload()
2890 allocated_ = other.allocated_; in swapPayload()
2891 other.allocated_ = temp2 & 0x1; in swapPayload()
2936 decodePrefixedString(this->allocated_, this->value_.string_, &this_len, &this_str); in operator <()
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Djson.h980 unsigned int allocated_ : 1; // Notes: if declared as bool, bitfield is useless. variable