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Searched refs:angleRadians (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/input/
DInput.cpp395 static float transformAngle(const float matrix[9], float angleRadians, in transformAngle() argument
399 float x = sinf(angleRadians); in transformAngle()
400 float y = -cosf(angleRadians); in transformAngle()
/frameworks/opt/gamesdk/third_party/cube/app/src/main/cpp/
Dlinmath.h30 #define radiansToDegrees(angleRadians) (angleRadians * 180.0 / M_PI) argument