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Searched refs:array_buffer (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/libagl/
Darray.cpp1255 c->arrays.vertex.init(size, type, stride, pointer, c->arrays.array_buffer, 0); in glVertexPointer()
1275 c->arrays.color.init(size, type, stride, pointer, c->arrays.array_buffer, 0); in glColorPointer()
1296 c->arrays.normal.init(3, type, stride, pointer, c->arrays.array_buffer, 0); in glNormalPointer()
1319 c->arrays.array_buffer, 0); in glTexCoordPointer()
1469 c->arrays.array_buffer : c->arrays.element_array_buffer) = bo; in glBindBuffer()
1488 c->arrays.array_buffer : c->arrays.element_array_buffer); in glBufferData()
1518 c->arrays.array_buffer : c->arrays.element_array_buffer); in glBufferSubData()
1549 if (c->arrays.array_buffer) { in glDeleteBuffers()
1550 if (c->arrays.array_buffer->name == name) { in glDeleteBuffers()
1551 c->arrays.array_buffer = 0; in glDeleteBuffers()
Dcontext.h211 buffer_t const* array_buffer; member