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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/protoc-artifacts/
DREADME.md1 # Build scripts that publish pre-compiled protoc artifacts
36 ## To install artifacts locally
63 ## To push artifacts to Maven Central
64 Before you can upload artifacts to Maven Central repository, make sure you have
81 Use the following command to deploy artifacts for the host platform to a
92 have found in the first deployment so that all artifacts go to the same
106 After uploading protoc artifacts to Maven Central repository, run the
121 Before running the script, make sure the artifacts are accessible from:
131 $ docker build -t protoc-artifacts .
136 $ docker run -it --rm=true protoc-artifacts
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/frameworks/multidex/
Dbuild.gradle61 // upload anchor for subprojects to upload their artifacts
65 description 'Builds distribution artifacts.'
73 logger.warn "Compressed maven artifacts to ${archivePath}"
/frameworks/base/tools/aapt2/configuration/
DConfigurationParser.internal.h149 std::vector<ConfiguredArtifact> artifacts; member
174 std::sort(artifacts.begin(), artifacts.end(), *this); in SortArtifacts()
DConfigurationParser.cpp462 for (const ConfiguredArtifact& artifact : config.artifacts) { in Parse()
516 config->artifacts.push_back(artifact); in ArtifactTagHandler()
/frameworks/opt/chips/
Dbuild.gradle1 import org.gradle.api.artifacts.Dependency;
/frameworks/opt/photoviewer/
Dbuild.gradle1 import org.gradle.api.artifacts.Dependency;
/frameworks/native/cmds/installd/
Dotapreopt.rc1 # When /data is available, look for A/B artifacts for the current slot and move them
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/
D.gitignore94 # Cocoapods artifacts
Dconfigure.ac13 # * protoc-artifacts/pom.xml
DCHANGES.txt45 `javalite` branch. Both lite runtime and protoc artifacts will be available
/frameworks/multidex/library/
Dbuild.gradle72 artifacts.add("archives", sourceJar)
/frameworks/base/tests/FlickerTests/
DREADME.md45 `TransitionResult` contains paths to test artifacts such as Winscope traces and screen recordings.
106 Monitors capture test artifacts for each transition run. They are started before each iteration of …
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/
DREADME.md48 The above instructions will install 3 maven artifacts:
/frameworks/base/tools/aapt2/test/
DBuilders.cpp315 config_.artifacts.push_back(std::move(artifact)); in AddArtifact()