Searched refs:attribCount (Results 1 – 2 of 2) sorted by relevance
389 size_t attribCount = 0; in eglChooseConfigImpl() local400 attrib = attrib_list[attribCount]; in eglChooseConfigImpl()403 attribRendererable = &attrib_list[attribCount]; in eglChooseConfigImpl()406 attribCaveat = &attrib_list[attribCount]; in eglChooseConfigImpl()411 attribCount++; in eglChooseConfigImpl()418 EGLint aaAttribs[attribCount + 4]; in eglChooseConfigImpl()424 memcpy(&aaAttribs[4], attrib_list, attribCount * sizeof(EGLint)); in eglChooseConfigImpl()
123 uint32_t attribCount = 0; in init() local127 nullptr, &attribCount, RS_SHADER_ATTR); in init()