/frameworks/av/services/audioflinger/ |
D | Threads.h | 39 ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, 721 PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 1170 MixerThread(const sp<AudioFlinger>& audioFlinger, 1270 DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, in DirectOutputThread() argument 1272 : DirectOutputThread(audioFlinger, output, id, device, DIRECT, systemReady) { } in DirectOutputThread() 1306 DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 1346 OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 1409 DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread, 1515 RecordThread(const sp<AudioFlinger>& audioFlinger, 1718 MmapThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, [all …]
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D | PatchPanel.h | 48 explicit PatchPanel(AudioFlinger* audioFlinger) : mAudioFlinger(*audioFlinger) {} in PatchPanel() argument
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D | Effects.cpp | 92 sp<AudioFlinger> audioFlinger = mAudioFlinger.promote(); local 93 if (audioFlinger != 0) { 94 sp<EffectsFactoryHalInterface> effectsFactory = audioFlinger->getEffectsFactory(); 1124 sp<AudioFlinger> audioFlinger = mAudioFlinger.promote(); in setInBuffer() local 1125 LOG_ALWAYS_FATAL_IF(audioFlinger == nullptr, "EM could not retrieved audioFlinger"); in setInBuffer() 1126 (void)audioFlinger->mEffectsFactoryHal->allocateBuffer(size, &mInConversionBuffer); in setInBuffer() 1170 sp<AudioFlinger> audioFlinger = mAudioFlinger.promote(); in setOutBuffer() local 1171 LOG_ALWAYS_FATAL_IF(audioFlinger == nullptr, "EM could not retrieved audioFlinger"); in setOutBuffer() 1172 (void)audioFlinger->mEffectsFactoryHal->allocateBuffer(size, &mOutConversionBuffer); in setOutBuffer() 1746 Mutex::Autolock _l(mClient->audioFlinger()->mClientLock); in disconnect()
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D | Threads.cpp | 462 AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, in ThreadBase() argument 466 mAudioFlinger(audioFlinger), in ThreadBase() 1734 AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, in PlaybackThread() argument 1740 : ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type, systemReady), in PlaybackThread() 1775 mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName); in PlaybackThread() 1784 mMasterVolume = audioFlinger->masterVolume_l(); in PlaybackThread() 1785 mMasterMute = audioFlinger->masterMute_l(); in PlaybackThread() 4107 AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, in MixerThread() argument 4109 : PlaybackThread(audioFlinger, output, id, device, type, systemReady), in MixerThread() 4118 setMasterBalance(audioFlinger->getMasterBalance_l()); in MixerThread() [all …]
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D | AudioFlinger.h | 453 Client(const sp<AudioFlinger>& audioFlinger, pid_t pid); 457 sp<AudioFlinger> audioFlinger() const { return mAudioFlinger; } in audioFlinger() function 470 NotificationClient(const sp<AudioFlinger>& audioFlinger,
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D | AudioFlinger.cpp | 1748 AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid) in Client() argument 1750 mAudioFlinger(audioFlinger), in Client() 1754 audioFlinger->getClientSharedHeapSize(), in Client() 1771 AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger, in NotificationClient() argument 1774 : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client) in NotificationClient()
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D | Tracks.cpp | 249 Mutex::Autolock _l(mClient->audioFlinger()->mClientLock); in ~TrackBase() 1290 sp<AudioFlinger> af = mClient->audioFlinger(); in attachAuxEffect()
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/frameworks/av/media/libaudioclient/ |
D | AudioEffect.cpp | 112 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in set() local 113 if (audioFlinger == 0) { in set() 135 iEffect = audioFlinger->createEffect((effect_descriptor_t *)&mDescriptor, in set()
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D | AudioRecord.cpp | 662 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in createRecord_l() local 671 if (audioFlinger == 0) { in createRecord_l() 731 record = audioFlinger->createRecord(input, in createRecord_l()
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D | AudioTrack.cpp | 1398 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in createTrack_l() local 1399 if (audioFlinger == 0) { in createTrack_l() 1471 sp<IAudioTrack> track = audioFlinger->createTrack(input, in createTrack_l()
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