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Searched refs:audioPolicyEffects (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/services/audiopolicy/service/
DAudioPolicyInterfaceImpl.cpp253 sp<AudioPolicyEffects>audioPolicyEffects; in startOutput() local
255 getPlaybackClientAndEffects(portId, client, audioPolicyEffects, __func__); in startOutput()
257 if (audioPolicyEffects != 0) { in startOutput()
259 status_t status = audioPolicyEffects->addOutputSessionEffects( in startOutput()
288 sp<AudioPolicyEffects>audioPolicyEffects; in doStopOutput() local
290 getPlaybackClientAndEffects(portId, client, audioPolicyEffects, __func__); in doStopOutput()
292 if (audioPolicyEffects != 0) { in doStopOutput()
294 status_t status = audioPolicyEffects->releaseOutputSessionEffects( in doStopOutput()
322 sp<AudioPolicyEffects> audioPolicyEffects; in doReleaseOutput() local
324 getPlaybackClientAndEffects(portId, client, audioPolicyEffects, __func__); in doReleaseOutput()
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DAudioPolicyService.cpp80 sp<AudioPolicyEffects>audioPolicyEffects = new AudioPolicyEffects(); in onFirstRef() local
83 mAudioPolicyEffects = audioPolicyEffects; in onFirstRef()
DAudioPolicyService.h329 status_t getAudioPolicyEffects(sp<AudioPolicyEffects>& audioPolicyEffects);