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Searched refs:bStereoPositionEnabled (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/libeffects/lvm/wrapper/Bundle/
DEffectBundle.h92 bool bStereoPositionEnabled; member
DEffectBundle.cpp291 pContext->pBundledContext->bStereoPositionEnabled = LVM_FALSE; in EffectCreate()
2054 if(pContext->pBundledContext->bStereoPositionEnabled == LVM_TRUE){ in Effect_setConfig()
2124 if(pContext->pBundledContext->bStereoPositionEnabled == LVM_TRUE){ in Effect_setConfig()
2149 pContext->pBundledContext->bStereoPositionEnabled = enabled; in Effect_setConfig()
2164 if(pContext->pBundledContext->bStereoPositionEnabled == LVM_FALSE){ in Effect_setConfig()
2950 *(int32_t *)pValue = pContext->pBundledContext->bStereoPositionEnabled; in Effect_setConfig()
/frameworks/av/media/libeffects/lvm/tests/
Dlvmtest.cpp478 pContext->pBundledContext->bStereoPositionEnabled = LVM_FALSE; in lvmCreate()