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Searched refs:bW2Div3 (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/tests/hwc2/
DHwc2TestBuffer.cpp484 float bW2Div3 = bufferArea.width * 2 / 3; in compositeBufferFromLayers() local
641 } else if (xPos < ((bW2Div3) - scL) * (dfWDivScW) + dfL) { in compositeBufferFromLayers()