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Searched refs:backlight (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/services/core/java/com/android/server/display/
DDisplayPowerState.java363 public boolean setState(int state, int backlight) { in setState() argument
366 boolean backlightChanged = backlight != mPendingBacklight; in setState()
370 + Display.stateToString(state) + ", backlight=" + backlight); in setState()
374 mPendingBacklight = backlight; in setState()
407 final int backlight; in run() local
412 backlight = mPendingBacklight; in run()
413 backlightChanged = (backlight != mActualBacklight); in run()
429 mActualBacklight = backlight; in run()
435 + Display.stateToString(state) + ", backlight=" + backlight); in run()
437 mBlanker.requestDisplayState(state, backlight); in run()
DBrightnessMappingStrategy.java245 public abstract float convertToNits(int backlight); in convertToNits() argument
519 public float convertToNits(int backlight) { in convertToNits() argument
629 int[] backlight, float maxGamma) { in PhysicalMappingStrategy() argument
630 Preconditions.checkArgument(nits.length != 0 && backlight.length != 0, in PhysicalMappingStrategy()
632 Preconditions.checkArgument(nits.length == backlight.length, in PhysicalMappingStrategy()
636 Preconditions.checkArrayElementsInRange(backlight, in PhysicalMappingStrategy()
648 normalizedBacklight[i] = normalizeAbsoluteBrightness(backlight[i]); in PhysicalMappingStrategy()
682 float backlight = mNitsToBacklightSpline.interpolate(nits); in getBrightness() local
686 backlight = correctBrightness(backlight, packageName, category); in getBrightness()
690 return backlight; in getBrightness()
[all …]
DDisplayPowerController.java1672 private float convertToNits(int backlight) {
1674 return mBrightnessMapper.convertToNits(backlight);
/frameworks/base/services/tests/servicestests/src/com/android/server/display/
DBrightnessMappingStrategyTest.java139 final float backlight = simple.getBrightness(lux) * PowerManager.BRIGHTNESS_ON; in testSimpleStrategyMappingBetweenControlPoints() local
141 backlight > DISPLAY_LEVELS_BACKLIGHT[i - 1] in testSimpleStrategyMappingBetweenControlPoints()
142 && backlight < DISPLAY_LEVELS_BACKLIGHT[i]); in testSimpleStrategyMappingBetweenControlPoints()
197 final float backlight = physical.getBrightness(lux) * PowerManager.BRIGHTNESS_ON; in testPhysicalStrategyMappingBetweenControlPoints() local
198 final float nits = backlightToBrightness.interpolate(backlight); in testPhysicalStrategyMappingBetweenControlPoints()
273 final int[] backlight = Arrays.copyOf( in testDifferentNumberOfControlPointValuesFails() local
275 backlight[backlight.length - 1] = backlight[backlight.length - 2] + 1; in testDifferentNumberOfControlPointValuesFails()
276 res = createResources(LUX_LEVELS, backlight); in testDifferentNumberOfControlPointValuesFails()
/frameworks/base/core/proto/android/os/
Denums.proto123 // Ensures that the CPU is running; the screen and keyboard backlight
128 // backlight will be allowed to go off. If the user presses the power
134 // backlight will be allowed to go off. If the user presses the power
139 // Ensures that the screen and keyboard backlight are on at full