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Searched refs:bandGaindB (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/libeffects/lvm/wrapper/Bundle/
DEffectBundle.h100 int32_t bandGaindB[FIVEBAND_NUMBANDS]; member
DEffectBundle.cpp303 pContext->pBundledContext->bandGaindB[i] = EQNB_5BandSoftPresets[i]; in EffectCreate()
952 ActiveParams.pEQNB_BandDefinition[i].Gain = pContext->pBundledContext->bandGaindB[i]; in EqualizerUpdateActiveParams()
1000 float bandFactor = pContext->pBundledContext->bandGaindB[i]/15.0; in LvmEffect_limitLevel()
1010 float bandFactor1 = pContext->pBundledContext->bandGaindB[i]/15.0; in LvmEffect_limitLevel()
1011 float bandFactor2 = pContext->pBundledContext->bandGaindB[i+1]/15.0; in LvmEffect_limitLevel()
1036 float bandFactor = pContext->pBundledContext->bandGaindB[i]/15.0; in LvmEffect_limitLevel()
1720 return pContext->pBundledContext->bandGaindB[band] * 100; in Effect_setConfig()
1745 pContext->pBundledContext->bandGaindB[band] = gainRounded; in Effect_setConfig()
1880 pContext->pBundledContext->bandGaindB[i] = in Effect_setConfig()
/frameworks/av/media/libeffects/lvm/tests/
Dlvmtest.cpp490 pContext->pBundledContext->bandGaindB[i] = EQNB_5BandSoftPresets[i]; in lvmCreate()