Home
last modified time | relevance | path

Searched refs:bqPlayerObject (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/cmds/bootanimation/
Daudioplay.cpp49 static SLObjectItf bqPlayerObject = nullptr; variable
92 return (engineObject != nullptr && bqPlayerObject != nullptr); in hasPlayer()
181 result = (*engineEngine)->CreateAudioPlayer(engineEngine, &bqPlayerObject, &audioSrc, &audioSnk, in createBufferQueueAudioPlayer()
191 result = (*bqPlayerObject)->GetInterface(bqPlayerObject, in createBufferQueueAudioPlayer()
214 result = (*bqPlayerObject)->Realize(bqPlayerObject, SL_BOOLEAN_FALSE); in createBufferQueueAudioPlayer()
222 result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_PLAY, &bqPlayerPlay); in createBufferQueueAudioPlayer()
230 result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_BUFFERQUEUE, in createBufferQueueAudioPlayer()
247 result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_VOLUME, &bqPlayerVolume); in createBufferQueueAudioPlayer()
448 if (bqPlayerObject != nullptr) { in destroy()
450 (*bqPlayerObject)->Destroy(bqPlayerObject); in destroy()
[all …]