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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dmap.h789 bucket_index_(it.bucket_index_), in iterator_base()
795 bucket_index_(index) {} in iterator_base()
800 bucket_index_(index), in iterator_base()
803 GOOGLE_DCHECK_EQ(bucket_index_ % 2, 0); in iterator_base()
812 for (bucket_index_ = start_bucket; bucket_index_ < m_->num_buckets_; in SearchFrom()
813 bucket_index_++) { in SearchFrom()
814 if (m_->TableEntryIsNonEmptyList(bucket_index_)) { in SearchFrom()
815 node_ = static_cast<Node*>(m_->table_[bucket_index_]); in SearchFrom()
817 } else if (m_->TableEntryIsTree(bucket_index_)) { in SearchFrom()
818 Tree* tree = static_cast<Tree*>(m_->table_[bucket_index_]); in SearchFrom()
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