Searched refs:buffer64 (Results 1 – 1 of 1) sorted by relevance
384 uint64 buffer64 = 0; // default value of Double wrapper value in RenderDouble() local386 os->stream_->ReadLittleEndian64(&buffer64); in RenderDouble()389 ow->RenderDouble(field_name, bit_cast<double>(buffer64)); in RenderDouble()412 uint64 buffer64 = 0; // default value of Int64 wrapper value in RenderInt64() local414 os->stream_->ReadVarint64(&buffer64); in RenderInt64()417 ow->RenderInt64(field_name, bit_cast<int64>(buffer64)); in RenderInt64()426 uint64 buffer64 = 0; // default value of UInt64 wrapper value in RenderUInt64() local428 os->stream_->ReadVarint64(&buffer64); in RenderUInt64()431 ow->RenderUint64(field_name, bit_cast<uint64>(buffer64)); in RenderUInt64()468 uint64 buffer64 = 0; // results in 'false' value as default, which is the in RenderBool() local[all …]