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Searched refs:buffer_size_after_limit_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/io/
Dcoded_stream.cc94 int backup_bytes = BufferSize() + buffer_size_after_limit_ + overflow_bytes_; in BackUpInputToCurrentPosition()
99 total_bytes_read_ -= BufferSize() + buffer_size_after_limit_; in BackUpInputToCurrentPosition()
101 buffer_size_after_limit_ = 0; in BackUpInputToCurrentPosition()
107 buffer_end_ += buffer_size_after_limit_; in RecomputeBufferLimits()
112 buffer_size_after_limit_ = total_bytes_read_ - closest_limit; in RecomputeBufferLimits()
113 buffer_end_ -= buffer_size_after_limit_; in RecomputeBufferLimits()
115 buffer_size_after_limit_ = 0; in RecomputeBufferLimits()
225 if (buffer_size_after_limit_ > 0) { in Skip()
487 int current_position = total_bytes_read_ - buffer_size_after_limit_; in ReadTagSlow()
529 ((buffer_size_after_limit_ > 0) || in ReadTagFallback()
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Dcoded_stream.h554 int buffer_size_after_limit_; variable
1121 ((buffer_size_after_limit_ != 0) || in ExpectAtEnd()
1132 return total_bytes_read_ - (BufferSize() + buffer_size_after_limit_); in CurrentPosition()
1322 buffer_size_after_limit_(0), in CodedInputStream()
1343 buffer_size_after_limit_(0), in CodedInputStream()