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Searched refs:channel_handle_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/vr/libpdx_uds/
Dclient_channel.cpp141 : channel_handle_{std::move(channel_handle)} { in ClientChannel()
142 channel_data_ = ChannelManager::Get().GetChannelData(channel_handle_.value());
152 if (channel_handle_) in ~ClientChannel()
153 shutdown(channel_handle_.value(), SHUT_WR); in ~ClientChannel()
175 return SendData(BorrowedHandle{channel_handle_.value()}, request); in SendImpulse()
194 auto status = SendRequest(BorrowedHandle{channel_handle_.value()}, state, in SendAndReceive()
197 status = ReceiveResponse(BorrowedHandle{channel_handle_.value()}, state, in SendAndReceive()
298 if (!channel_handle_) in TakeChannelParcelable()
302 ChannelManager::Get().GetChannelData(channel_handle_.value())) { in TakeChannelParcelable()
312 channel_handle_.Close(); in TakeChannelParcelable()
/frameworks/native/libs/vr/libpdx_uds/private/uds/
Dclient_channel.h43 LocalChannelHandle& GetChannelHandle() override { return channel_handle_; } in GetChannelHandle()
45 return channel_handle_; in GetChannelHandle()
89 LocalChannelHandle channel_handle_; variable