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Searched refs:child_stdout_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/
Dsubprocess.cc66 child_handle_(NULL), child_stdin_(NULL), child_stdout_(NULL) {} in Subprocess()
72 if (child_stdout_ != NULL) { in ~Subprocess()
73 CloseHandleOrDie(child_stdout_); in ~Subprocess()
136 child_stdout_ = stdout_pipe_read; in Start()
162 while (child_stdout_ != NULL) { in Communicate()
169 if (child_stdout_ != NULL) { in Communicate()
170 handles[handle_count++] = child_stdout_; in Communicate()
206 } else if (signaled_handle == child_stdout_) { in Communicate()
210 if (!ReadFile(child_stdout_, buffer, sizeof(buffer), &n, NULL)) { in Communicate()
212 CloseHandleOrDie(child_stdout_); in Communicate()
[all …]
Dsubprocess.h91 HANDLE child_stdout_; variable
99 int child_stdout_;