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Searched refs:chunks (Results 1 – 8 of 8) sorted by relevance

/frameworks/base/core/proto/android/server/
Dbackup_chunks_metadata.proto22 // Cipher type with which the chunks are encrypted. For now we only support AES/GCM/NoPadding, but
58 // List of the chunks in the blob, along with the length of each chunk. From this is it possible to
59 // extract individual chunks. (i.e., start position is equal to the sum of the lengths of all
60 // preceding chunks.)
63 // ChunkOrdering for how the device restores the chunks in the correct order.
66 repeated Chunk chunks = 1; field
68 // Cipher algorithm with which the chunks are encrypted.
91 // Ordered start positions of chunks. i.e., the file is the chunk starting at this position,
93 // lengths of the chunks by sorting this list then looking at the start position of the next
94 // chunk after the chunk you care about. This is guaranteed to work as all chunks are
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/frameworks/base/core/java/android/util/jar/
DStrictJarManifestReader.java58 …es(Map<String, Attributes> entries, Map<String, StrictJarManifest.Chunk> chunks) throws IOExceptio… in readEntries() argument
75 if (chunks != null) { in readEntries()
76 if (chunks.get(entryNameValue) != null) { in readEntries()
85 chunks.put(entryNameValue, new StrictJarManifest.Chunk(mark, pos)); in readEntries()
DStrictJarManifest.java63 private HashMap<String, Chunk> chunks; field in StrictJarManifest
110 chunks = new HashMap<String, Chunk>(); in StrictJarManifest()
199 im.readEntries(entries, chunks); in read()
236 return chunks.get(name); in getChunk()
240 chunks = null; in removeChunks()
/frameworks/base/core/java/android/nfc/
DNdefRecord.java793 ArrayList<byte[]> chunks = new ArrayList<byte[]>(); in parse() local
847 chunks.clear(); in parse()
852 chunks.add(payload); in parse()
857 for (byte[] p : chunks) { in parse()
863 for (byte[] p : chunks) { in parse()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf/
DCodedInputStream.cs1155 List<byte[]> chunks = new List<byte[]>(); in ReadRawBytes()
1172 chunks.Add(chunk); in ReadRawBytes()
1183 foreach (byte[] chunk in chunks) in ReadRawBytes()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/core/src/main/java/com/google/protobuf/
DCodedInputStream.java1221 final List<byte[]> chunks = new ArrayList<byte[]>(); in readRawBytesSlowPath() local
1236 chunks.add(chunk); in readRawBytesSlowPath()
1247 for (final byte[] chunk : chunks) { in readRawBytesSlowPath()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/
Dplugin.proto100 // file. This allows the generator to break large files into small chunks,
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/
DCHANGES.txt173 `ByteOutput` that chains together the chunks received from