Searched refs:clipper (Results 1 – 2 of 2) sorted by relevance
138 ClipToRange clipper{1}; in TEST() local144 clipper.setMinimum(myMin); in TEST()145 clipper.setMaximum(myMax); in TEST()147 sourceFloat.output.connect(&clipper.input); in TEST()148 clipper.output.connect(&sinkFloat.input); in TEST()
1207 uint32_t clipper = 0; in validate_arrays() local1211 clipper |= 1; // we need to interpolate colors in validate_arrays()1213 clipper |= 2; // we need to interpolate textures in validate_arrays()1214 switch (clipper) { in validate_arrays()