Searched refs:codecOutputBuffers (Results 1 – 2 of 2) sorted by relevance
602 mPendingInputFrames[bufferTime].codecOutputBuffers.push_back(*it); in compilePendingInputLocked()681 bool codecOutputReady = !it.second.codecOutputBuffers.empty(); in getNextReadyInputLocked()720 bool codecOutputReady = inputFrame.codecOutputBuffers.size() > 0; in processInputFrame()760 while (!inputFrame.codecOutputBuffers.empty()) { in processInputFrame()783 if (inputFrame.codecOutputBuffers.size() == 0) { in startMuxerForInputFrame()962 auto it = inputFrame.codecOutputBuffers.begin(); in processOneCodecOutputFrame()992 inputFrame.codecOutputBuffers.erase(inputFrame.codecOutputBuffers.begin()); in processOneCodecOutputFrame()1066 while (!inputFrame->codecOutputBuffers.empty()) { in releaseInputFrameLocked()1067 auto it = inputFrame->codecOutputBuffers.begin(); in releaseInputFrameLocked()1070 inputFrame->codecOutputBuffers.erase(it); in releaseInputFrameLocked()
149 std::vector<CodecOutputBufferInfo> codecOutputBuffers; member