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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/compatibility_tests/v2.5.0/
Dtest.sh108 cp -f deps/target/compatibility-test-deps-${TEST_VERSION}-jar-with-dependencies.jar deps.jar
112 cp -f protos/target/compatibility-protos-${TEST_VERSION}.jar protos.jar
113 cp -f more_protos/target/compatibility-more-protos-${TEST_VERSION}.jar more_protos.jar
114 cp -f tests/target/compatibility-tests-${TEST_VERSION}.jar tests.jar
131 java -cp ../../../core/target/protobuf-java-$VERSION_NUMBER.jar:../protos/target/compatibility-prot…
139 …protobuf-java-$VERSION_NUMBER.jar:../protos.jar:../more_protos/target/compatibility-more-protos-${…
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/compatibility_tests/
DREADME.md8 For each released protobuf version we are testing compatibility with, there
49 and see whether everything builds/runs fine. Both source compatibility and
50 binary compatibility will be tested.
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/cmake/
Dexamples.cmake40 #Build using the legacy compatibility module.
52 #Build using the installed library in legacy compatibility mode.
Dprotobuf-module.cmake.in106 # Backwards compatibility
212 # Backwards compatibility
/frameworks/base/core/java/android/service/wallpaper/
DAndroid.bp10 // no compatibility issues with launcher
/frameworks/opt/setupwizard/library/
Drules.gradle19 // DEPRECATED: Platform version that will not include the compatibility libraries
26 // Provides backwards compatibility for Gingerbread or above, using support libraries.
DAndroid.bp24 // compatibility back to SDK v9.
/frameworks/base/tests/ServiceCrashTest/
DAndroid.bp9 "compatibility-device-util-axt",
/frameworks/multidex/instrumentation/
DREADME1 Library Project including compatibility IntrumentationTestRunner
/frameworks/base/tests/FlickerTests/lib/src/com/android/server/wm/flicker/monitor/
DTraceMonitor.java19 import static com.android.compatibility.common.util.SystemUtil.runShellCommand;
DScreenRecorder.java19 import static com.android.compatibility.common.util.SystemUtil.runShellCommand;
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/javanano/src/test/java/com/google/protobuf/nano/
Dunittest_extension_singular_nano.proto9 // The reuse is deliberate, for testing wire compatibility.
Dunittest_extension_repeated_nano.proto9 // The reuse is deliberate, for testing wire compatibility.
Dunittest_extension_packed_nano.proto9 // The reuse is deliberate, for testing wire compatibility.
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/
DREADME.md91 the new version as well. Both binary compatibility and source compatibility
101 compatibility is needed. If your code is a library itself (i.e. it is used on
/frameworks/av/media/audioserver/
Daudioserver.rc11 # Keep the original service name for backward compatibility when upgrading
/frameworks/base/tests/ServiceCrashTest/src/com/android/tests/servicecrashtest/
DServiceCrashTest.java26 import com.android.compatibility.common.util.SystemUtil;
/frameworks/base/packages/SystemUI/shared/
DAndroid.bp28 // no compatibility issues with launcher
/frameworks/base/core/tests/BroadcastRadioTests/
DAndroid.bp23 "compatibility-device-util-axt",
/frameworks/base/tests/FlickerTests/lib/
DAndroid.bp42 "compatibility-device-util-axt",
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/notification/
DMessagingLayoutTransformState.java325 int compatibility = ownGroup.calculateGroupCompatibility(otherGroup); in findPairs() local
326 if (compatibility > bestCompatibility) { in findPairs()
327 bestCompatibility = compatibility; in findPairs()
/frameworks/base/core/tests/coretests/
DAndroid.bp51 "framework-atb-backward-compatibility",
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dunittest_proto3.proto67 // This file needs to compile in proto1 to test backwards-compatibility.
254 // This file needs to compile in proto1 to test backwards-compatibility.
332 // to test packed <-> unpacked wire compatibility.
/frameworks/base/core/proto/android/server/
Dbackup_chunks_metadata.proto23 // this is for backwards-compatibility in case we need to change the default Cipher in the future.
128 // for forwards compatibility in case we change the algorithm in the future. For now, always
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/testdata/
Dmaps.proto53 // the wire-format compatibility of the JSON transcoder (e.g., whether it

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