Searched refs:composition (Results 1 – 9 of 9) sorted by relevance
45 This extension allows querying various timestamps related to the composition53 composition start time and finish time can be used to determine how131 composition and display of a window surface. The values are not associated138 compositor will begin composition. This is effectively the deadline141 composition events.143 the start of composition and the expected present time of that144 composition. This can be used to estimate the latency of the153 allows querying various timestamps related to the composition and display183 selected this frame as the one to use for the next composition. The187 the compositor began preparing composition for this frame.[all …]
39 that it should perform composition every time the display refreshes. This42 unneeded composition work if the window surface has not been updated.
39 send the result of performing window composition to a display, may have
78 virtual bool isSupported(hwc2_composition_t composition) = 0;120 virtual bool isSupported(hwc2_composition_t composition) in isSupported() argument122 return mCompositionSupport.at(composition); in isSupported()
361 hwc2_composition_t composition, hwc2_error_t* outErr = nullptr) in setLayerCompositionType() argument368 composition)); in setLayerCompositionType()373 " type " << getCompositionName(composition); in setLayerCompositionType()1622 hwc2_composition_t composition; in setLayerProperties() local1631 composition = testLayers->getComposition(layer); in setLayerProperties()1634 if ((composition == HWC2_COMPOSITION_DEVICE in setLayerProperties()1635 || composition == HWC2_COMPOSITION_CURSOR) in setLayerProperties()1640 composition, &err)); in setLayerProperties()1642 EXPECT_TRUE(composition != HWC2_COMPOSITION_CLIENT in setLayerProperties()1643 && composition != HWC2_COMPOSITION_DEVICE); in setLayerProperties()[all …]
38 // Total frames fallback to client composition.
79 // The layer's composition type
143 std::vector<IComposerClient::Composition>* composition);
128 # GL composition.