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Searched refs:compound_id (Results 1 – 3 of 3) sorted by relevance

/frameworks/opt/gamesdk/src/tuningfork/
Dprong.cpp45 Prong *ProngCache::Get(uint64_t compound_id) { in Get() argument
46 if (compound_id >= prongs_.size()) { in Get()
51 return prongs_[compound_id].get(); in Get()
Dtuningfork.cpp164 Prong *TickNanos(uint64_t compound_id, TimePoint t);
166 Prong *TraceNanos(uint64_t compound_id, Duration dt);
364 auto compound_id = MakeCompoundId(key, current_annotation_id_); in FrameTick() local
365 auto p = TickNanos(compound_id, t); in FrameTick()
380 Prong *TuningForkImpl::TickNanos(uint64_t compound_id, TimePoint t) { in TickNanos() argument
382 Prong *p = current_prong_cache_->Get(compound_id); in TickNanos()
390 Prong *TuningForkImpl::TraceNanos(uint64_t compound_id, Duration dt) { in TraceNanos() argument
392 Prong *h = current_prong_cache_->Get(compound_id); in TraceNanos()
Dprong.h79 Prong *Get(uint64_t compound_id);