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Searched refs:conversion (Results 1 – 25 of 37) sorted by relevance

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/frameworks/native/libs/gui/include/gui/bufferqueue/1.0/
DWGraphicBufferProducer.h73 ::android::conversion::wrapAs(&anwBuffer, *buf); in requestBuffer()
103 if ((fence == nullptr) || !::android::conversion::wrapAs(&tFence, &nh, *fence)) { in dequeueBuffer()
113 … if (getFrameTimestamps && !::android::conversion::wrapAs(&tOutTimestamps, &nhAA, outTimestamps)) { in dequeueBuffer()
156 ::android::conversion::wrapAs(&tBuffer, *outBuffer); in detachNextBuffer()
158 if ((outFence != nullptr) && !::android::conversion::wrapAs(&tFence, &nh, *outFence)) { in detachNextBuffer()
173 if (!::android::conversion::convertTo(lBuffer.get(), buffer)) { in attachBuffer()
194 if (!::android::conversion::convertTo(&lInput, input)) { in queueBuffer()
205 if (!::android::conversion::wrapAs(&tOutput, &nhAA, lOutput)) { in queueBuffer()
223 if (!::android::conversion::convertTo(lFence.get(), fence)) { in cancelBuffer()
251 if (!::android::conversion::wrapAs(&tOutput, &nhAA, lOutput)) { in connect()
[all …]
DConversion.h37 namespace conversion {
/frameworks/native/cmds/surfacereplayer/replayer/
DAndroid.bp13 "-Wno-float-conversion",
16 "-Wno-sign-conversion",
58 "-Wno-float-conversion",
/frameworks/av/services/camera/libcameraservice/hidl/
DAidlCameraDeviceCallbacks.cpp64 using hardware::cameraservice::utils::conversion::convertToHidl; in onDeviceError()
85 using hardware::cameraservice::utils::conversion::convertToHidl; in onCaptureStarted()
106 hardware::cameraservice::utils::conversion::convertToHidl(rawMetadata, &metadata); in convertResultMetadataToHidl()
143 hardware::cameraservice::utils::conversion::convertToHidl(resultExtras); in processResultMessage()
152 hardware::cameraservice::utils::conversion::convertToHidl( in processResultMessage()
DHidlCameraDeviceUser.cpp34 using hardware::cameraservice::utils::conversion::convertToHidl;
35 using hardware::cameraservice::utils::conversion::convertFromHidl;
36 using hardware::cameraservice::utils::conversion::B2HStatus;
DAidlCameraServiceListener.cpp27 using hardware::cameraservice::utils::conversion::convertToHidlCameraDeviceStatus;
DHidlCameraService.cpp36 using hardware::cameraservice::utils::conversion::convertToHidl;
37 using hardware::cameraservice::utils::conversion::B2HStatus;
DConvert.h39 namespace conversion {
DConvert.cpp26 namespace conversion { namespace
/frameworks/native/services/surfaceflinger/TimeStats/timestatsproto/
DAndroid.bp23 "-Wno-float-conversion",
28 "-Wno-sign-conversion",
/frameworks/native/opengl/specs/
DEGL_ANDROID_recordable.txt114 color space conversion must be performed at some point because most video
116 distinguished by the point at which this color space conversion is
119 One approach involves performing the color space conversion as part of the
125 space conversion when rendering the frame as well as a YUV -> RGB
126 conversion when compositing the window.
128 The other approach involves performing the color space conversion in the
/frameworks/native/services/surfaceflinger/layerproto/
DAndroid.bp28 "-Wno-float-conversion",
31 "-Wno-sign-conversion",
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/
Dprotostream_objectwriter.cc140 int32 conversion = 0; in GetNanosFromStringPiece() local
143 conversion = 100000000; in GetNanosFromStringPiece()
146 conversion = 10000000; in GetNanosFromStringPiece()
149 conversion = 1000000; in GetNanosFromStringPiece()
152 conversion = 100000; in GetNanosFromStringPiece()
155 conversion = 10000; in GetNanosFromStringPiece()
158 conversion = 1000; in GetNanosFromStringPiece()
161 conversion = 100; in GetNanosFromStringPiece()
164 conversion = 10; in GetNanosFromStringPiece()
167 conversion = 1; in GetNanosFromStringPiece()
[all …]
/frameworks/base/media/mca/filterpacks/
DAndroid.bp54 // Bug: http://b/29823425 Disable constant-conversion warning triggered in
56 "-Wno-constant-conversion",
/frameworks/ex/framesequence/jni/
DAndroid.bp22 // conversion because FRAMESEQUENCE_INCLUDE_WEBP is never set:
/frameworks/rs/script_api/
Drs_convert.spec34 Converts a vector from one numerical type to another. The conversion are done entry per entry.
/frameworks/rs/
DAndroid.bp78 // undefined reference to half-conversion routines (__gnu_h2f_ieee,
/frameworks/native/services/surfaceflinger/sysprop/
DSurfaceFlingerProperties.sysprop125 # Some hardware can do RGB->YUV conversion more efficiently in hardware
127 # This instruct VirtualDisplaySurface to use HWC for such conversion on
/frameworks/base/core/jni/
DAndroid.bp32 cppflags: ["-Wno-conversion-null"],
/frameworks/native/vulkan/api/templates/
Dvulkan_h.tmpl72 // C++11 and above supports the "explicit" keyword on conversion operators to stop this
Dvk_xml.tmpl66 // C++11 and above supports the "explicit" keyword on conversion operators to stop this
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/objectivec/
DGPBUnknownFieldSet.m42 // conversion back and forth from NSNumber was costing us performance.
/frameworks/ml/nn/tools/test_generator/
DREADME.md124 …be explicitly specified. It is the spec writer's responsibility to ensure such conversion is valid.
/frameworks/rs/script_api/include/
Drs_convert.rsh32 * Converts a vector from one numerical type to another. The conversion are done entry per entry.
1610 * We currently don't provide a function to do the reverse conversion.
/frameworks/native/libs/gui/bufferqueue/1.0/
DConversion.cpp20 namespace conversion { namespace

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