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Searched refs:cp_was_split (Results 1 – 1 of 1) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/
Djson_escaping.cc369 bool cp_was_split = num_left > 0; in Escape() local
378 escaped = EscapeCodePoint(cp, buffer, cp_was_split); in Escape()