Searched refs:createBufferStateLayer (Results 1 – 6 of 6) sorted by relevance
/frameworks/native/services/surfaceflinger/ |
D | SurfaceFlingerFactory.h | 94 virtual sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) = 0;
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D | SurfaceFlingerFactory.cpp | 125 sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) override { in createSurfaceFlinger() function in android::surfaceflinger::createSurfaceFlinger::Factory
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D | SurfaceFlinger.h | 596 status_t createBufferStateLayer(const sp<Client>& client, const String8& name, uint32_t w,
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D | SurfaceFlinger.cpp | 4196 result = createBufferStateLayer(client, uniqueName, w, h, flags, std::move(metadata), in createLayer() 4303 status_t SurfaceFlinger::createBufferStateLayer(const sp<Client>& client, const String8& name, in createBufferStateLayer() function in android::SurfaceFlinger 4307 sp<BufferStateLayer> layer = getFactory().createBufferStateLayer( in createBufferStateLayer()
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/frameworks/native/services/surfaceflinger/tests/ |
D | Transaction_test.cpp | 3309 virtual sp<SurfaceControl> createBufferStateLayer() { in createBufferStateLayer() function in android::LayerCallbackTest 3365 ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer()); in TEST_F() 3384 ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer()); in TEST_F() 3404 ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer()); in TEST_F() 3423 ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer()); in TEST_F() 3458 ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer()); in TEST_F() 3477 ASSERT_NO_FATAL_FAILURE(layer1 = createBufferStateLayer()); in TEST_F() 3478 ASSERT_NO_FATAL_FAILURE(layer2 = createBufferStateLayer()); in TEST_F() 3504 ASSERT_NO_FATAL_FAILURE(layer1 = createBufferStateLayer()); in TEST_F() 3505 ASSERT_NO_FATAL_FAILURE(layer2 = createBufferStateLayer()); in TEST_F() [all …]
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/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | TestableSurfaceFlinger.h | 139 sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs&) override { in createBufferStateLayer() function
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