/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/ |
D | ToRGBAFilter.java | 63 public void createProgram(FilterContext context, FrameFormat format) { in createProgram() method in ToRGBAFilter 83 createProgram(context, input.getFormat()); in process()
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D | ToRGBFilter.java | 63 public void createProgram(FilterContext context, FrameFormat format) { in createProgram() method in ToRGBFilter 83 createProgram(context, input.getFormat()); in process()
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D | ResizeFilter.java | 68 protected void createProgram(FilterContext context, FrameFormat format) { in createProgram() method in ResizeFilter 89 createProgram(env, input.getFormat()); in process()
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D | CropFilter.java | 87 protected void createProgram(FilterContext context, FrameFormat format) { in createProgram() method in CropFilter 112 createProgram(env, imageFrame.getFormat()); in process()
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/frameworks/av/cmds/screenrecord/ |
D | Program.cpp | 79 err = createProgram(&program, kVertexShader, kFragmentShader); in setup() 81 err = createProgram(&program, kVertexShader, kExtFragmentShader); in setup() 112 status_t Program::createProgram(GLuint* outPgm, const char* vertexShader, in createProgram() function in Program
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D | Program.h | 76 status_t createProgram(GLuint* outPgm, const char* vertexShader,
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/frameworks/native/opengl/tests/gl2_jni/jni/ |
D | gl_code.cpp | 68 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { in createProgram() function 116 gProgram = createProgram(gVertexShader, gFragmentShader); in setupGraphics()
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/frameworks/native/opengl/tests/gldual/jni/ |
D | gl_code.cpp | 68 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { in createProgram() function 116 gProgram = createProgram(gVertexShader, gFragmentShader); in setupGraphics()
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/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
D | GL2JavaView.java | 84 mProgram = createProgram(mVertexShader, mFragmentShader); in onSurfaceCreated() 112 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() method in GL2JavaView.Renderer
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/frameworks/opt/gamesdk/samples/bouncyball/app/src/main/cpp/ |
D | Circle.cpp | 85 GLuint createProgram(const char *pVertexSource, const char *pFragmentSource) { in createProgram() function 124 program = createProgram(gVertexShader, gFragmentShader); in ProgramState()
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/frameworks/native/libs/gui/tests/ |
D | GLTest.h | 33 static void createProgram(const char* pVertexSource,
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D | TextureRenderer.cpp | 57 ASSERT_NO_FATAL_FAILURE(GLTest::createProgram(vsrc, fsrc, &mPgm)); in SetUp()
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D | GLTest.cpp | 295 void GLTest::createProgram(const char* pVertexSource, in createProgram() function in android::GLTest
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
D | gl2_copyTexImage.cpp | 102 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { in createProgram() function 167 gProgram = createProgram(gVertexShader, gFragmentShader); in setupGraphics() 175 gTextureProgram = createProgram(gSimpleVS, gSimpleFS); in setupGraphics()
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
D | TestLatencyView.java | 153 mProgram = createProgram(mVertexShader, mFragmentShader); in onSurfaceCreated() 186 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() method in TestLatencyView.Renderer
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/frameworks/native/opengl/tests/gl_perf/ |
D | fill_common.cpp | 65 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { in createProgram() function 269 int pgm = createProgram(gVertexShader, pgmTxt); in doSingleTest()
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 156 mProgram = createProgram(mVertexShader, mFragmentShader); in onSurfaceCreated() 252 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() method in MyRenderer
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | GLDepthTestActivity.java | 192 mProgram = createProgram(mVertexShader, mFragmentShader); in onSurfaceCreated() 281 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() method in GLDepthTestActivity.GLES20TriangleRenderer
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/frameworks/native/opengl/tests/gl2_basic/ |
D | gl2_basic.cpp | 111 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { in createProgram() function 153 gProgram = createProgram(gVertexShader, gFragmentShader); in setupGraphics()
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/frameworks/native/opengl/tests/gl2_yuvtex/ |
D | gl2_yuvtex.cpp | 118 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { in createProgram() function 161 gProgram = createProgram(gVertexShader, gFragmentShader); in setupGraphics()
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
D | GL2CameraEye.java | 250 mProgram = createProgram(mVertexShader, mFragmentShader); in onSurfaceCreated() 399 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() method in CamRenderer
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/frameworks/opt/gamesdk/samples/tuningfork/tftestapp/app/src/main/cpp/ |
D | Scene.cpp | 86 GLuint createProgram(const char *pVertexSource, const char *pFragmentSource) { in createProgram() function 125 program = createProgram(gVertexShader, gFragmentShader); in ProgramState()
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | ImageShader.java | 225 mProgram = createProgram(mDefaultVertexShader, fragmentShader); in ImageShader() 230 mProgram = createProgram(vertexShader, fragmentShader); in ImageShader() 704 private static int createProgram(String vertexSource, String fragmentSource) { in createProgram() method in ImageShader
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
D | VideoDumpView.java | 523 mProgram = createProgram(mVertexShader, mFragmentShader); in onSurfaceCreated() 619 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() method in VideoDumpView.VideoDumpRenderer
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/frameworks/base/core/java/android/hardware/camera2/legacy/ |
D | SurfaceTextureRenderer.java | 219 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() method in SurfaceTextureRenderer 354 mProgram = createProgram(VERTEX_SHADER, FRAGMENT_SHADER); in initializeGLState()
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