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Searched refs:cstr_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/conformance/third_party/jsoncpp/
Djsoncpp.cpp2632 Value::CZString::CZString(ArrayIndex aindex) : cstr_(0), index_(aindex) {} in CZString()
2635 : cstr_(str) { in CZString()
2642 : cstr_(other.storage_.policy_ != noDuplication && other.cstr_ != 0 in CZString()
2643 ? duplicateStringValue(other.cstr_, other.storage_.length_) in CZString()
2644 : other.cstr_) { in CZString()
2645 storage_.policy_ = (other.cstr_ in CZString()
2654 : cstr_(other.cstr_), index_(other.index_) { in CZString()
2655 other.cstr_ = nullptr; in CZString()
2660 if (cstr_ && storage_.policy_ == duplicate) in ~CZString()
2661 releaseStringValue(const_cast<char*>(cstr_)); in ~CZString()
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Djson.h621 char const* cstr_; // actually, a prefixed string, unless policy is noDup variable