Searched refs:currentAlpha (Results 1 – 3 of 3) sorted by relevance
502 int currentAlpha = getImageAlpha(); in setImageAlpha() local503 ValueAnimator animator = ValueAnimator.ofInt(currentAlpha, endAlpha); in setImageAlpha()518 float durationFactor = Math.abs(currentAlpha - endAlpha) / 255f; in setImageAlpha()
446 float currentAlpha = getAlpha(); in save() local451 mAlphas[mCurrentAlphaIndex] = currentAlpha; in save()771 float currentAlpha = getAlpha(); in drawMixed() local774 float textureAlpha = (1f - cappedRatio) * currentAlpha; in drawMixed()778 float colorAlpha = cappedRatio * currentAlpha; in drawMixed()
738 final float currentAlpha = scrim.getViewAlpha(); in updateScrim() local774 final boolean wantsAlphaUpdate = alpha != currentAlpha; in updateScrim()779 startScrimAnimation(scrim, currentAlpha); in updateScrim()