Searched refs:current_layer_ (Results 1 – 2 of 2) sorted by relevance
/frameworks/native/opengl/libs/EGL/ |
D | egl_layers.cpp | 189 (unsigned long long)next, current_layer_); in ApplyLayers() 194 for (unsigned i = 0; i < current_layer_; i++) { in ApplyLayers() 292 for (current_layer_ = 0; current_layer_ < layer_setup_.size(); current_layer_++) { in InitLayers() 294 layer_init_[current_layer_](reinterpret_cast<void*>(&layer_functions[current_layer_]), in InitLayers() 302 LayerPlatformEntries(layer_setup_[current_layer_], curr, entries); in InitLayers() 305 SetupFuncMaps(layer_functions[current_layer_ + 1], entries, curr, func_idx); in InitLayers() 310 LayerDriverEntries(layer_setup_[current_layer_], curr, entries); in InitLayers() 313 SetupFuncMaps(layer_functions[current_layer_ + 1], entries, curr, func_idx); in InitLayers() 322 LayerDriverEntries(layer_setup_[current_layer_], curr, entries); in InitLayers() 325 SetupFuncMaps(layer_functions[current_layer_ + 1], entries, curr, func_idx); in InitLayers()
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D | egl_layers.h | 57 LayerLoader() : layers_loaded_(false), initialized_(false), current_layer_(0){}; in LayerLoader() 60 unsigned current_layer_; variable
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