/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf/Reflection/ |
D | FileDescriptor.cs | 46 …yteString descriptorData, FileDescriptorProto proto, FileDescriptor[] dependencies, DescriptorPool… in FileDescriptor() argument 51 … Dependencies = new ReadOnlyCollection<FileDescriptor>((FileDescriptor[]) dependencies.Clone()); in FileDescriptor() 53 …PublicDependencies = DeterminePublicDependencies(this, proto, dependencies, allowUnknownDependenci… in FileDescriptor() 90 …ies(FileDescriptor @this, FileDescriptorProto proto, FileDescriptor[] dependencies, bool allowUnkn… 93 foreach (var file in dependencies) 226 …yteString descriptorData, FileDescriptorProto proto, FileDescriptor[] dependencies, bool allowUnkn… in BuildFrom() argument 237 if (dependencies == null) in BuildFrom() 239 dependencies = new FileDescriptor[0]; in BuildFrom() 242 DescriptorPool pool = new DescriptorPool(dependencies); in BuildFrom() 243 …FileDescriptor result = new FileDescriptor(descriptorData, proto, dependencies, pool, allowUnknown… in BuildFrom() [all …]
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D | DescriptorPool.cs | 54 private readonly HashSet<FileDescriptor> dependencies; field in Google.Protobuf.Reflection.DescriptorPool 58 dependencies = new HashSet<FileDescriptor>(); in DescriptorPool() 61 dependencies.Add(dependencyFiles[i]); in DescriptorPool() 75 if (dependencies.Add(dependency)) in ImportPublicDependencies() 101 foreach (FileDescriptor dependency in dependencies)
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/frameworks/opt/setupwizard/library/ |
D | build.gradle | 7 * Build the file with local dependencies. The difference between this and standalone.gradle is that 8 * this will build the dependencies like support libraries from source, whereas standalone.gradle 15 * And then you can include the :setup-wizard-lib project as one of your dependencies 16 * dependencies { 22 // For builds in the Android tree we want to build the dependencies from source for reproducible 29 // dependencies {
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D | rules.gradle | 5 * This allows the dependencies to be configured so that for builds in the Android tree, the 6 * dependencies like support library is built directly from source, while for standalone builds they 53 dependencies { 54 // Read the dependencies from the "deps" map in the extra properties. 56 // For builds in the Android tree we want to build the dependencies from source 64 // fetch the dependencies from maven. For example in standalone.gradle define
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D | standalone-rules.gradle | 10 * And then you can include the :setup-wizard-lib project as one of your dependencies 11 * dependencies { 18 // dependencies from maven. To add a dependency, you want to specify something like this: 24 // dependencies {
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D | self.gradle | 15 dependencies { 27 dependencies { 53 dependencies {
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D | standalone.gradle | 11 * And then you can include the :setup-wizard-lib project as one of your dependencies 12 * dependencies {
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/frameworks/opt/chips/ |
D | build.gradle | 13 dependencies { 19 return dependencies.project(path: projectName) 22 return dependencies.create(moduleName)
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/frameworks/opt/photoviewer/ |
D | build.gradle | 13 dependencies { 20 return dependencies.project(path: projectName) 23 return dependencies.create(moduleName)
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/frameworks/layoutlib/bridge/tests/res/testApp/MyApplication/ |
D | build.gradle | 6 dependencies { 9 // NOTE: Do not place your application dependencies here; they belong 47 dependencies {
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/jenkins/docker/ |
D | Dockerfile | 4 # We install as many test dependencies here as we can, because these setup 33 # Install dependencies. We start with the basic ones require to build protoc 77 # C# dependencies 82 # Python dependencies 91 # Ruby dependencies 106 # Java dependencies 125 # Go dependencies. 131 # Javascript dependencies.
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/java/ |
D | java_shared_code_generator.cc | 184 vector<pair<string, string> > dependencies; in GenerateDescriptors() local 191 dependencies.push_back(std::make_pair(filename, classname)); in GenerateDescriptors() 203 for (int i = 0; i < dependencies.size(); i++) { in GenerateDescriptors() 204 const string& dependency = dependencies[i].second; in GenerateDescriptors()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/core/src/main/java/com/google/protobuf/ |
D | Descriptors.java | 132 return Collections.unmodifiableList(Arrays.asList(dependencies)); in getDependencies() 267 final FileDescriptor[] dependencies) in buildFrom() argument 269 return buildFrom(proto, dependencies, false); in buildFrom() 288 final FileDescriptorProto proto, final FileDescriptor[] dependencies, in buildFrom() argument 301 dependencies, allowUnknownDependencies); in buildFrom() 303 proto, dependencies, pool, allowUnknownDependencies); in buildFrom() 315 final FileDescriptor[] dependencies, in internalBuildGeneratedFileFrom() argument 348 result = buildFrom(proto, dependencies, true); in internalBuildGeneratedFileFrom() 378 final String[] dependencies, in internalBuildGeneratedFileFrom() argument 382 for (int i = 0; i < dependencies.length; i++) { in internalBuildGeneratedFileFrom() [all …]
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/frameworks/base/tests/TouchLatency/ |
D | build.gradle | 8 dependencies { 11 // NOTE: Do not place your application dependencies here; they belong
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/frameworks/opt/gamesdk/samples/bouncyball/ |
D | build.gradle | 8 dependencies { 10 // NOTE: Do not place your application dependencies here; they belong
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/frameworks/opt/gamesdk/third_party/cube/ |
D | build.gradle | 8 dependencies { 10 // NOTE: Do not place your application dependencies here; they belong
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/frameworks/opt/gamesdk/samples/tuningfork/tftestapp/ |
D | build.gradle | 9 dependencies { 12 // NOTE: Do not place your application dependencies here; they belong
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/frameworks/opt/gamesdk/samples/cube/ |
D | build.gradle | 8 dependencies { 10 // NOTE: Do not place your application dependencies here; they belong
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/frameworks/base/tests/UiBench/ |
D | build.gradle | 5 dependencies { 32 dependencies {
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/frameworks/opt/gamesdk/samples/tuningfork/tftestapp/app/ |
D | build.gradle | 30 dependencies { 34 // GMS Core dependencies
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/frameworks/base/startop/iorap/tests/ |
D | Android.bp | 20 // Non-test dependencies 26 // test android dependencies 29 // test framework dependencies
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/frameworks/opt/gamesdk/samples/unitypackaging/ |
D | build.gradle | 9 dependencies { 13 // NOTE: Do not place your application dependencies here; they belong
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/frameworks/base/packages/SystemUI/shared/src/com/android/systemui/shared/plugins/ |
D | VersionInfo.java | 69 Dependencies dependencies = cls.getDeclaredAnnotation(Dependencies.class); in addClass() local 70 if (dependencies != null) { in addClass() 71 for (DependsOn d : dependencies.value()) { in addClass()
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/frameworks/opt/gamesdk/src/tuningfork/tools/validation/ |
D | build.gradle | 27 dependencies { 32 dependencies {
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/frameworks/base/core/java/android/app/ |
D | ApplicationLoaders.java | 166 List<SharedLibraryInfo> dependencies = lib.getDependencies(); in createAndCacheNonBootclasspathSystemClassLoader() local 170 if (dependencies != null) { in createAndCacheNonBootclasspathSystemClassLoader() 171 sharedLibraries = new ArrayList<ClassLoader>(dependencies.size()); in createAndCacheNonBootclasspathSystemClassLoader() 172 for (SharedLibraryInfo dependency : dependencies) { in createAndCacheNonBootclasspathSystemClassLoader()
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