Searched refs:depth_ (Results 1 – 8 of 8) sorted by relevance
/frameworks/base/tools/aapt2/xml/ |
D | XmlPullParser.cpp | 33 XmlPullParser::XmlPullParser(InputStream* in) : in_(in), empty_(), depth_(0) { in XmlPullParser() 42 event_queue_.push(EventData{Event::kStartDocument, 0, depth_++}); in XmlPullParser() 221 XML_GetCurrentLineNumber(parser->parser_), parser->depth_++, in StartNamespaceHandler() 232 parser->depth_++}; in StartElementHandler() 255 parser->depth_, std::string(s, len)}); in CharacterDataHandler() 264 --(parser->depth_)}; in EndElementHandler() 277 --(parser->depth_), prefix != nullptr ? prefix : std::string(), in EndNamespaceHandler() 288 parser->depth_, comment}); in CommentDataHandler() 296 parser->depth_ }); in StartCdataSectionHandler() 304 parser->depth_ }); in EndCdataSectionHandler()
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D | XmlPullParser.h | 181 size_t depth_; variable
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/frameworks/base/tools/aapt2/compile/ |
D | Pseudolocalizer.cpp | 57 PseudoMethodAccent() : depth_(0), word_count_(0), length_(0) {} in PseudoMethodAccent() 64 size_t depth_; member in aapt::PseudoMethodAccent 325 if (depth_ == 0) { in Start() 329 depth_++; in Start() 340 depth_--; in End() 341 if (depth_ == 0) { in End()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/ |
D | protostream_objectwriter.cc | 186 depth_(0), in AnyWriter() 193 ++depth_; in StartObject() 206 } else if (is_well_known_type_ && depth_ == 1) { in StartObject() 224 --depth_; in EndObject() 228 if (ow_ != NULL && (depth_ >= 0 || !is_well_known_type_)) { in EndObject() 233 if (depth_ < 0) { in EndObject() 241 ++depth_; in StartList() 250 } else if (is_well_known_type_ && depth_ == 1) { in StartList() 263 --depth_; in EndList() 264 if (depth_ < 0) { in EndList() [all …]
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D | protostream_objectwriter.h | 173 int depth_; variable
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/frameworks/av/media/codec2/vndk/util/ |
D | C2InterfaceUtils.cpp | 720 uint32_t index_, uint32_t depth_, uint32_t baseFieldOffset_, in Impl() 722 : field(field_), parent(parent_), index(index_), depth(depth_), in Impl()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/php/ext/google/protobuf/ |
D | upb.c | 11221 int depth_; member 11258 if (!p->first_elem_[p->depth_]) { in print_comma() 11261 p->first_elem_[p->depth_] = false; in print_comma() 11508 p->depth_++; in start_frame() 11509 p->first_elem_[p->depth_] = true; in start_frame() 11515 p->depth_--; in end_frame() 11521 if (p->depth_ == 0) { in printer_startmsg() 11533 if (p->depth_ == 0) { in printer_endmsg() 11542 p->depth_++; in startseq() 11543 p->first_elem_[p->depth_] = true; in startseq() [all …]
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/ruby/ext/google/protobuf_c/ |
D | upb.c | 12019 int depth_; member 12075 if (!p->first_elem_[p->depth_]) { in print_comma() 12078 p->first_elem_[p->depth_] = false; in print_comma() 12325 p->depth_++; in start_frame() 12326 p->first_elem_[p->depth_] = true; in start_frame() 12332 p->depth_--; in end_frame() 12338 if (p->depth_ == 0) { in printer_startmsg() 12350 if (p->depth_ == 0) { in printer_endmsg() 12359 p->depth_++; in startseq() 12360 p->first_elem_[p->depth_] = true; in startseq() [all …]
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