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Searched refs:displayTransform (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DOutputLayer.cpp247 const ui::Transform displayTransform{outputState.transform}; in calculateOutputDisplayFrame() local
249 return displayTransform.transform(frame); in calculateOutputDisplayFrame()
264 const ui::Transform displayTransform{outputState.orientation}; in calculateOutputRelativeBufferTransform() local
266 ui::Transform transform(displayTransform * layerTransform * bufferTransform); in calculateOutputRelativeBufferTransform()
285 transform = ui::Transform(invTransform) * displayTransform * bufferTransform; in calculateOutputRelativeBufferTransform()
/frameworks/native/services/surfaceflinger/
DLayer.cpp500 auto& displayTransform = display->getTransform(); in updateCursorPosition() local
501 auto position = displayTransform.transform(frame); in updateCursorPosition()
DSurfaceFlinger.cpp3374 const ui::Transform& displayTransform = displayState.transform; in doComposeSurfaces() local
3375 clientCompositionDisplay.globalTransform = displayTransform.asMatrix4(); in doComposeSurfaces()