Searched refs:dist_x (Results 1 – 1 of 1) sorted by relevance
198 double dist_x = (mDownPointX - x) * mDownScreenWidth / getWidth(); in panMove() local202 p[0] = mDownEyePoint[0] + dist_x * mDownRightVector[0] + dist_y * mDownUpVector[0]; in panMove()203 p[1] = mDownEyePoint[1] + dist_x * mDownRightVector[1] + dist_y * mDownUpVector[1]; in panMove()204 p[2] = mDownEyePoint[2] + dist_x * mDownRightVector[2] + dist_y * mDownUpVector[2]; in panMove()207 p[0] = mDownLookPoint[0] + dist_x * mDownRightVector[0] + dist_y * mDownUpVector[0]; in panMove()208 p[1] = mDownLookPoint[1] + dist_x * mDownRightVector[1] + dist_y * mDownUpVector[1]; in panMove()209 p[2] = mDownLookPoint[2] + dist_x * mDownRightVector[2] + dist_y * mDownUpVector[2]; in panMove()