Searched refs:distanceToApex (Results 1 – 1 of 1) sorted by relevance
812 final float distanceToApex = velocitySquared / 2.0f / Math.abs(mDeceleration); in fitOnBounceCurve() local815 2.0 * (distanceToApex + distanceToEdge) / Math.abs(mDeceleration)); in fitOnBounceCurve()