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/frameworks/native/opengl/libagl/
Ddxt.cpp46 #define div7(x) (((x)*2341) >> 14) macro
484 a[2] = div7(6*alpha0 + alpha1); in decodeDXT5()
485 a[4] = div7(4*alpha0 + 3*alpha1); in decodeDXT5()
486 a[6] = div7(2*alpha0 + 5*alpha1); in decodeDXT5()