Searched refs:dot3 (Results 1 – 3 of 3) sorted by relevance
/frameworks/native/opengl/libagl/ |
D | light.cpp | 392 sqDist = dot3(d.v, d.v); in lightVertex() 400 s = dot3(n.v, d.v); in lightVertex() 411 s = dot3(n.v, h.v); in lightVertex() 421 GLfixed spotAtt = -dot3(l.normalizedSpotDir.v, d.v); in lightVertex()
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D | matrix.h | 390 GLfixed dot3(const GLfixed* a, const GLfixed* b) in dot3() function
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/frameworks/base/core/jni/android/opengl/ |
D | util.cpp | 389 static inline float dot3(float x0, float y0, float z0, float x1, float y1, float z1) { in dot3() function 394 return dot3(pPlane[0], pPlane[1], pPlane[2], x, y, z) + pPlane[3]; in signedDistance()
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