Home
last modified time | relevance | path

Searched refs:drive (Results 1 – 5 of 5) sorted by relevance

/frameworks/av/media/libeffects/testlibs/
DEffectsMath.h295 #define MULT_AUDIO_DRIVE(audio,drive) /*lint -e(702) <avoid divide for performance>*/ \ argument
298 ((int32_t)(audio)) * ((int32_t)(drive)) \
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/objectivec/Tests/CocoaPods/
DREADME.md5 used to then drive `pod` and `xcodebuild` to ensure things integrate/build
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/compatibility_tests/
DREADME.md31 We use a shell script to drive the test of different scenarios so the test
/frameworks/base/packages/SystemUI/docs/
Dplugins.md5 …bute early prototype directly to those that need to see it either through drive or email, and only…
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/docs/swift/
DDesignDoc.md633 source-drive way to group generated code into namespaces aside from this