/frameworks/native/services/surfaceflinger/Scheduler/ |
D | PhaseOffsets.cpp | 75 mDefaultRefreshRateOffsets.early = {earlySfOffsetNs != -1 ? earlySfOffsetNs in PhaseOffsets() 85 mHighRefreshRateOffsets.early = {highFpsEarlySfOffsetNs != -1 ? highFpsEarlySfOffsetNs in PhaseOffsets() 111 const auto [early, earlyGl, late] = getCurrentOffsets(); in dump() 116 late.app, late.sf, early.app, early.sf, earlyGl.app, earlyGl.sf); in dump()
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D | VSyncModulator.h | 54 void setPhaseOffsets(Offsets early, Offsets earlyGl, Offsets late) { in setPhaseOffsets() argument 55 mEarlyOffsets = early; in setPhaseOffsets()
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D | PhaseOffsets.h | 36 VSyncModulator::Offsets early; member
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/frameworks/base/services/tests/mockingservicestests/src/com/android/server/job/controllers/ |
D | ConnectivityControllerTest.java | 156 final JobStatus early = createJobStatus(job, now - 1000, now + 2000); in testCongestion() local 164 assertTrue(ConnectivityController.isSatisfied(early, net, caps, mConstants)); in testCongestion() 172 assertFalse(ConnectivityController.isSatisfied(early, net, caps, mConstants)); in testCongestion() 183 final JobStatus early = createJobStatus(job, now - 1000, now + 2000); in testRelaxed() local 196 assertTrue(ConnectivityController.isSatisfied(early, net, caps, mConstants)); in testRelaxed() 207 assertFalse(ConnectivityController.isSatisfied(early, net, caps, mConstants)); in testRelaxed()
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/frameworks/rs/tests/java_api/VrDemo/src/com/example/android/rs/vr/loaders/ |
D | LoaderDicom.java | 154 boolean early = true; in read() 160 if (early) { in read() 169 if (early && e.mGroup >= 8) { in read() 171 early = false; in read()
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/frameworks/base/core/proto/android/server/ |
D | jobscheduler.proto | 155 // schedule things early. 158 // to schedule things early. 161 // the JMS to schedule things early. 164 // the JMS to schedule things early. 167 // JMS to schedule things early. 1 == Run connectivity jobs as soon as 171 // the JMS to schedule things early. 174 // be happy running some work early. This (and thus the other min counts)
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/frameworks/base/startop/view_compiler/ |
D | README.md | 19 This tool is still in its early stages and has a number of limitations.
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/frameworks/native/cmds/installd/ |
D | installd.rc | 5 on early-boot
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/frameworks/native/cmds/flatland/ |
D | README.txt | 2 rendering and window compositing scenarios. It is designed to be used early
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/frameworks/base/packages/SystemUI/docs/ |
D | dagger.md | 15 Dagger 2 has been turned on for SystemUI and a early first pass has been taken
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D | plugins.md | 5 … only on the devices which need to use the prototype. You can distribute early prototype directly…
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/frameworks/base/tools/aapt2/ |
D | readme.md | 90 by AAPT2, just copied, so incremental building gets slower if they are included early on.
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/docs/ |
D | third_party.md | 3 … try them at your own risk. Also note that many projects here are in the early stages of developm…
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/frameworks/native/services/surfaceflinger/ |
D | SurfaceFlinger.cpp | 384 const auto [early, gl, late] = mPhaseOffsets->getCurrentOffsets(); in SurfaceFlinger() 385 mVsyncModulator.setPhaseOffsets(early, gl, late); in SurfaceFlinger() 944 const auto [early, gl, late] = mPhaseOffsets->getCurrentOffsets(); in setDesiredActiveConfig() 946 mVsyncModulator.setPhaseOffsets(early, gl, late); in setDesiredActiveConfig() 980 const auto [early, gl, late] = mPhaseOffsets->getCurrentOffsets(); in setActiveConfigInternal() 981 mVsyncModulator.setPhaseOffsets(early, gl, late); in setActiveConfigInternal()
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/frameworks/opt/gamesdk/third_party/cube/app/src/main/cpp/ |
D | cube.c | 978 bool early = false; in DemoUpdateTargetIPD() local 1004 early = true; in DemoUpdateTargetIPD() 1033 early = false; in DemoUpdateTargetIPD() 1038 early = false; in DemoUpdateTargetIPD() 1046 if (early) { in DemoUpdateTargetIPD()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/compatibility_tests/v2.5.0/more_protos/src/proto/google/protobuf/ |
D | descriptor.proto | 290 // early versions of proto2.
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/compatibility_tests/v2.5.0/protos/src/proto/google/protobuf/ |
D | descriptor.proto | 290 // early versions of proto2.
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/ |
D | descriptor.proto | 354 // early versions of google.protobuf.
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/frameworks/ml/nn/runtime/ |
D | NOTICE | 818 Early development of Caffe2 in 2015 and early 2016 is licensed under the
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