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Searched refs:edit_bo (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/opengl/libagl/
Darray.cpp1496 buffer_t* edit_bo = const_cast<buffer_t*>(bo); in glBufferData() local
1497 if (c->bufferObjectManager->allocateStore(edit_bo, size, usage) != 0) { in glBufferData()