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Searched refs:eglClientWaitSyncKHR (Results 1 – 18 of 18) sorted by relevance

/frameworks/opt/gamesdk/src/swappy/
DEGL.cpp213 eglClientWaitSyncKHR = reinterpret_cast<eglClientWaitSyncKHR_type>( in FenceWaiter()
215 if (eglClientWaitSyncKHR == nullptr) in FenceWaiter()
257 EGLBoolean result = eglClientWaitSyncKHR(mDisplay, mSyncFence, 0, EGL_FOREVER_KHR); in threadMain()
DEGL.h104 eglClientWaitSyncKHR_type eglClientWaitSyncKHR = nullptr; variable
/frameworks/native/opengl/libs/
DlibEGL.map.txt7eglClientWaitSyncKHR; # introduced-arm=18 introduced-arm64=21 introduced-mips=18 introduced-mips64…
Dplatform_entries.in54 EGL_ENTRY(EGLint, eglClientWaitSyncKHR, EGLDisplay, EGLSyncKHR, EGLint, EGLTimeKHR)
/frameworks/base/libs/hwui/pipeline/skia/
DVkInteropFunctorDrawable.cpp169 EGLint waitStatus = eglClientWaitSyncKHR(display, glDrawFinishedFence, 0, FENCE_TIMEOUT); in onDraw()
/frameworks/base/libs/hwui/debug/
Dnullegl.cpp166 EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout) { in eglClientWaitSyncKHR() function
/frameworks/native/opengl/libs/EGL/
DeglApi.cpp451 return cnx->platform.eglClientWaitSyncKHR(dpy, sync, flags, timeout); in eglClientWaitSync()
454 EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout) { in eglClientWaitSyncKHR() function
458 return cnx->platform.eglClientWaitSyncKHR(dpy, sync, flags, timeout); in eglClientWaitSyncKHR()
Degl_entries.in70 EGL_ENTRY(EGLint, eglClientWaitSyncKHR, EGLDisplay, EGLSyncKHR, EGLint, EGLTimeKHR)
Degl_platform_entries.cpp176 (__eglMustCastToProperFunctionPointerType)&eglClientWaitSyncKHR },
1349 EGLint result = eglClientWaitSyncKHR(dpy, sync, 0, EGL_FOREVER_KHR); in threadLoop()
1910 return eglClientWaitSyncTmpl(dpy, sync, flags, timeout, cnx->egl.eglClientWaitSyncKHR); in eglClientWaitSyncKHRImpl()
1923 return eglClientWaitSyncTmpl(dpy, sync, flags, timeout, cnx->egl.eglClientWaitSyncKHR); in eglClientWaitSyncImpl()
/frameworks/base/libs/hwui/renderthread/
DEglManager.cpp483 eglClientWaitSyncKHR(mEglDisplay, fence, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, EGL_FOREVER_KHR); in fence()
582 EGLint result = eglClientWaitSyncKHR(mEglDisplay, *eglFence, 0, 1000000000); in createReleaseFence()
/frameworks/base/libs/hwui/
DHardwareBitmapUploader.cpp208 EGLint waitStatus = eglClientWaitSyncKHR(display, fence, 0, FENCE_TIMEOUT); in onUploadHardwareBitmap()
/frameworks/native/opengl/specs/
DEGL_ANDROID_native_fence_sync.txt132 eglClientWaitSyncKHR commands (see below) blocking on <sync> to unblock.
145 eglClientWaitSyncKHR commands blocking on <sync> unblock."
/frameworks/base/libs/hwui/surfacetexture/
DEGLConsumer.cpp512 EGLint result = eglClientWaitSyncKHR(dpy, fence, 0, 1000000000); in syncForReleaseLocked()
/frameworks/native/libs/gui/
DGLConsumer.cpp680 EGLint result = eglClientWaitSyncKHR(dpy, fence, 0, 1000000000); in syncForReleaseLocked()
DBufferQueueProducer.cpp555 EGLint result = eglClientWaitSyncKHR(eglDisplay, eglFence, 0, in dequeueBuffer()
/frameworks/native/opengl/libagl/
Degl.cpp908 (__eglMustCastToProperFunctionPointerType)&eglClientWaitSyncKHR },
2178 EGLint eglClientWaitSyncKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync, EGLint /*flags*/, in eglClientWaitSyncKHR() function
/frameworks/native/opengl/include/EGL/
Deglext.h159 EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLT…
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp515 EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync, flags, 2000000000 /*2 sec*/); in waitSync()