/frameworks/opt/gamesdk/src/swappy/ |
D | EGL.cpp | 213 eglClientWaitSyncKHR = reinterpret_cast<eglClientWaitSyncKHR_type>( in FenceWaiter() 215 if (eglClientWaitSyncKHR == nullptr) in FenceWaiter() 257 EGLBoolean result = eglClientWaitSyncKHR(mDisplay, mSyncFence, 0, EGL_FOREVER_KHR); in threadMain()
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D | EGL.h | 104 eglClientWaitSyncKHR_type eglClientWaitSyncKHR = nullptr; variable
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/frameworks/native/opengl/libs/ |
D | libEGL.map.txt | 7 …eglClientWaitSyncKHR; # introduced-arm=18 introduced-arm64=21 introduced-mips=18 introduced-mips64…
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D | platform_entries.in | 54 EGL_ENTRY(EGLint, eglClientWaitSyncKHR, EGLDisplay, EGLSyncKHR, EGLint, EGLTimeKHR)
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | VkInteropFunctorDrawable.cpp | 169 EGLint waitStatus = eglClientWaitSyncKHR(display, glDrawFinishedFence, 0, FENCE_TIMEOUT); in onDraw()
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/frameworks/base/libs/hwui/debug/ |
D | nullegl.cpp | 166 EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout) { in eglClientWaitSyncKHR() function
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/frameworks/native/opengl/libs/EGL/ |
D | eglApi.cpp | 451 return cnx->platform.eglClientWaitSyncKHR(dpy, sync, flags, timeout); in eglClientWaitSync() 454 EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout) { in eglClientWaitSyncKHR() function 458 return cnx->platform.eglClientWaitSyncKHR(dpy, sync, flags, timeout); in eglClientWaitSyncKHR()
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D | egl_entries.in | 70 EGL_ENTRY(EGLint, eglClientWaitSyncKHR, EGLDisplay, EGLSyncKHR, EGLint, EGLTimeKHR)
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D | egl_platform_entries.cpp | 176 (__eglMustCastToProperFunctionPointerType)&eglClientWaitSyncKHR }, 1349 EGLint result = eglClientWaitSyncKHR(dpy, sync, 0, EGL_FOREVER_KHR); in threadLoop() 1910 return eglClientWaitSyncTmpl(dpy, sync, flags, timeout, cnx->egl.eglClientWaitSyncKHR); in eglClientWaitSyncKHRImpl() 1923 return eglClientWaitSyncTmpl(dpy, sync, flags, timeout, cnx->egl.eglClientWaitSyncKHR); in eglClientWaitSyncImpl()
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/frameworks/base/libs/hwui/renderthread/ |
D | EglManager.cpp | 483 eglClientWaitSyncKHR(mEglDisplay, fence, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, EGL_FOREVER_KHR); in fence() 582 EGLint result = eglClientWaitSyncKHR(mEglDisplay, *eglFence, 0, 1000000000); in createReleaseFence()
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/frameworks/base/libs/hwui/ |
D | HardwareBitmapUploader.cpp | 208 EGLint waitStatus = eglClientWaitSyncKHR(display, fence, 0, FENCE_TIMEOUT); in onUploadHardwareBitmap()
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/frameworks/native/opengl/specs/ |
D | EGL_ANDROID_native_fence_sync.txt | 132 eglClientWaitSyncKHR commands (see below) blocking on <sync> to unblock. 145 eglClientWaitSyncKHR commands blocking on <sync> unblock."
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/frameworks/base/libs/hwui/surfacetexture/ |
D | EGLConsumer.cpp | 512 EGLint result = eglClientWaitSyncKHR(dpy, fence, 0, 1000000000); in syncForReleaseLocked()
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/frameworks/native/libs/gui/ |
D | GLConsumer.cpp | 680 EGLint result = eglClientWaitSyncKHR(dpy, fence, 0, 1000000000); in syncForReleaseLocked()
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D | BufferQueueProducer.cpp | 555 EGLint result = eglClientWaitSyncKHR(eglDisplay, eglFence, 0, in dequeueBuffer()
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/frameworks/native/opengl/libagl/ |
D | egl.cpp | 908 (__eglMustCastToProperFunctionPointerType)&eglClientWaitSyncKHR }, 2178 EGLint eglClientWaitSyncKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync, EGLint /*flags*/, in eglClientWaitSyncKHR() function
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/frameworks/native/opengl/include/EGL/ |
D | eglext.h | 159 EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLT…
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/frameworks/native/libs/renderengine/gl/ |
D | GLESRenderEngine.cpp | 515 EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync, flags, 2000000000 /*2 sec*/); in waitSync()
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