/frameworks/base/media/mca/filterfw/native/core/ |
D | gl_env.cpp | 95 if (display() != eglGetCurrentDisplay() || in Activate() 120 display_ = eglGetCurrentDisplay(); in InitWithCurrentContext() 194 && display() == eglGetCurrentDisplay() in IsActive() 362 return eglGetCurrentDisplay(); in GetCurrentDisplay()
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/frameworks/base/libs/hwui/surfacetexture/ |
D | EGLConsumer.cpp | 371 EGLDisplay dpy = eglGetCurrentDisplay(); in checkAndUpdateEglStateLocked() 401 EGLDisplay dpy = eglGetCurrentDisplay(); in detachFromContext() 439 EGLDisplay dpy = eglGetCurrentDisplay(); in attachToContext() 544 EGLDisplay dpy = eglGetCurrentDisplay(); in doGLFenceWaitLocked()
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/frameworks/native/opengl/libs/ |
D | libEGL.map.txt | 35 eglGetCurrentDisplay;
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D | platform_entries.in | 22 EGL_ENTRY(EGLDisplay, eglGetCurrentDisplay, void)
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/frameworks/native/libs/gui/ |
D | GLConsumer.cpp | 506 EGLDisplay dpy = eglGetCurrentDisplay(); in checkAndUpdateEglStateLocked() 563 EGLDisplay dpy = eglGetCurrentDisplay(); in detachFromContext() 608 EGLDisplay dpy = eglGetCurrentDisplay(); in attachToContext() 846 EGLDisplay dpy = eglGetCurrentDisplay(); in doGLFenceWaitLocked()
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/frameworks/native/opengl/tools/glgen/specs/egl/ |
D | EGL14.spec | 28 EGLDisplay eglGetCurrentDisplay ( void )
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/frameworks/base/opengl/java/javax/microedition/khronos/egl/ |
D | EGL10.java | 110 EGLDisplay eglGetCurrentDisplay(); in eglGetCurrentDisplay() method
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | VkInteropFunctorDrawable.cpp | 161 eglCreateSyncKHR(eglGetCurrentDisplay(), EGL_SYNC_FENCE_KHR, NULL); in onDraw()
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/frameworks/native/opengl/tests/angeles/include/GLES/ |
D | egl.h | 217 GLAPI EGLDisplay APIENTRY eglGetCurrentDisplay (void);
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/frameworks/base/libs/hwui/debug/ |
D | nullegl.cpp | 140 EGLDisplay eglGetCurrentDisplay(void) { in eglGetCurrentDisplay() function
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/frameworks/base/opengl/java/android/opengl/ |
D | EGLLogWrapper.java | 207 public EGLDisplay eglGetCurrentDisplay() { in eglGetCurrentDisplay() method in EGLLogWrapper 211 EGLDisplay result = mEgl10.eglGetCurrentDisplay(); in eglGetCurrentDisplay()
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D | EGL14.java | 430 public static native EGLDisplay eglGetCurrentDisplay( in eglGetCurrentDisplay() method in EGL14
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/frameworks/base/opengl/java/com/google/android/gles_jni/ |
D | EGLImpl.java | 128 public synchronized EGLDisplay eglGetCurrentDisplay() { in eglGetCurrentDisplay() method in EGLImpl
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/frameworks/native/opengl/libs/EGL/ |
D | egl_entries.in | 18 EGL_ENTRY(EGLDisplay, eglGetCurrentDisplay, void)
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D | eglApi.cpp | 211 EGLDisplay eglGetCurrentDisplay(void) { in eglGetCurrentDisplay() function 215 return cnx->platform.eglGetCurrentDisplay(); in eglGetCurrentDisplay()
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | GLDepthTestActivity.java | 259 EGLDisplay display = EGL14.eglGetCurrentDisplay(); in onSurfaceCreated()
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/frameworks/base/libs/hwui/ |
D | HardwareBitmapUploader.cpp | 201 eglCreateSyncKHR(eglGetCurrentDisplay(), EGL_SYNC_FENCE_KHR, NULL); in onUploadHardwareBitmap()
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/frameworks/native/opengl/include/EGL/ |
D | egl.h | 131 EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay (void);
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/frameworks/base/core/jni/android/graphics/ |
D | SurfaceTexture.cpp | 68 EGLDisplay dpy = eglGetCurrentDisplay(); in isProtectedContext()
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | RenderTarget.java | 225 egl.eglMakeCurrent(egl.eglGetCurrentDisplay(), in focusNone()
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/frameworks/base/core/jni/ |
D | com_google_android_gles_jni_EGLImpl.cpp | 371 return reinterpret_cast<jlong>(eglGetCurrentDisplay()); in jni_eglGetCurrentDisplay()
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D | android_opengl_EGL14.cpp | 1109 _returnValue = eglGetCurrentDisplay(); in android_eglGetCurrentDisplay()
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/frameworks/native/opengl/specs/ |
D | EGL_ANDROID_native_fence_sync.txt | 173 eglGetCurrentDisplay()) then EGL_NO_SYNC_KHR is returned and an
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/frameworks/native/libs/gui/tests/ |
D | SurfaceTextureClient_test.cpp | 542 dpy = eglGetCurrentDisplay(); in TEST_F()
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/frameworks/native/libs/renderengine/gl/ |
D | GLESRenderEngine.cpp | 460 return mEGLDisplay == eglGetCurrentDisplay() && mEGLContext == eglGetCurrentContext(); in isCurrent()
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