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Searched refs:element_array_buffer (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/libagl/
Darray.cpp1428 if (c->arrays.element_array_buffer) { in glDrawElements()
1429 indices = c->arrays.element_array_buffer->data + uintptr_t(indices); in glDrawElements()
1469 c->arrays.array_buffer : c->arrays.element_array_buffer) = bo; in glBindBuffer()
1488 c->arrays.array_buffer : c->arrays.element_array_buffer); in glBufferData()
1518 c->arrays.array_buffer : c->arrays.element_array_buffer); in glBufferSubData()
1544 if (c->arrays.element_array_buffer) { in glDeleteBuffers()
1545 if (c->arrays.element_array_buffer->name == name) { in glDeleteBuffers()
1546 c->arrays.element_array_buffer = 0; in glDeleteBuffers()
Dcontext.h212 buffer_t const* element_array_buffer; member