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Searched refs:endpoint_path_ (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/vr/libpdx_uds/
Dclient_channel_factory.cpp40 : endpoint_path_{GetEndpointPath(endpoint_path)} {} in ClientChannelFactory()
65 endpoint_path_.empty(), in Connect()
89 strncpy(remote.sun_path, endpoint_path_.c_str(), sizeof(remote.sun_path)); in Connect()
92 status = WaitForEndpoint(endpoint_path_, timeout); in Connect()
Dservice_endpoint.cpp136 : endpoint_path_{ClientChannelFactory::GetEndpointPath(endpoint_path)}, in Endpoint()
144 CHECK(android::base::StartsWith(endpoint_path_, prefix))
145 << "Endpoint::Endpoint: Socket name '" << endpoint_path_
147 std::string socket_name = endpoint_path_.substr(sizeof(prefix) - 1);
160 strncpy(local.sun_path, endpoint_path_.c_str(), sizeof(local.sun_path));
/frameworks/native/libs/vr/libpdx_uds/private/uds/
Dclient_channel_factory.h29 std::string endpoint_path_; variable
Dservice_endpoint.h149 std::string endpoint_path_; variable