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/frameworks/av/media/libeffects/lvm/wrapper/Bundle/
DEffectBundle.cpp989 float energyCross = 0; in LvmEffect_limitLevel() local
1019 energyCross += crossEnergy; in LvmEffect_limitLevel()
1052 double totalEnergyEstimation = sqrt(energyContribution + energyCross + energyBassBoost) - in LvmEffect_limitLevel()