/frameworks/rs/ |
D | rsCppUtils.cpp | 57 bool rsuExecuteCommand(const char *exe, int nArgs, const char * const *args) { in rsuExecuteCommand() argument 59 ALOGV("Invoking %s with args '%s'", exe, joined.get()); in rsuExecuteCommand() 65 ALOGE("Fork of \"%s\" failed with error %s", exe, strerror(errno)); in rsuExecuteCommand() 78 execv(exe, (char * const *)args); in rsuExecuteCommand() 89 ALOGE("Waitpid of \"%s\" failed with error %s", exe, in rsuExecuteCommand() 98 ALOGE("Child process \"%s\" terminated with status %d", exe, status); in rsuExecuteCommand()
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/frameworks/rs/cpp/ |
D | rsCppUtils.cpp | 57 bool rsuExecuteCommand(const char *exe, int nArgs, const char * const *args) { in rsuExecuteCommand() argument 59 ALOGV("Invoking %s with args '%s'", exe, joined.get()); in rsuExecuteCommand() 65 ALOGE("Fork of \"%s\" failed with error %s", exe, strerror(errno)); in rsuExecuteCommand() 78 execv(exe, (char * const *)args); in rsuExecuteCommand() 89 ALOGE("Waitpid of \"%s\" failed with error %s", exe, in rsuExecuteCommand() 98 ALOGE("Child process \"%s\" terminated with status %d", exe, status); in rsuExecuteCommand()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/protoc-artifacts/ |
D | build-zip.sh | 27 win32.zip windows-x86_32.exe \ 28 osx-x86_32.zip osx-x86_32.exe \ 29 osx-x86_64.zip osx-x86_64.exe \ 30 linux-x86_32.zip linux-x86_32.exe \ 31 linux-x86_64.zip linux-x86_64.exe \
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D | build-protoc.sh | 224 TARGET_FILE=target/$MAKE_TARGET.exe 230 cp ../src/$MAKE_TARGET.exe $TARGET_FILE) ||
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/ |
D | generate_protos.sh | 16 if [ -x cmake/build/Debug/protoc.exe ]; then 17 PROTOC=cmake/build/Debug/protoc.exe 18 elif [ -x cmake/build/Release/protoc.exe ]; then 19 PROTOC=cmake/build/Release/protoc.exe
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D | .gitignore | 28 mono/*.exe 30 lib/protoc.exe
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D | CHANGES.txt | 24 - Work to make ProtoGen clone that acts as a protoc.exe plugin. 69 - Added ProtoGen.exe command-line argument "--protoc_dir=" to specify the 70 location of protoc.exe. 82 - Issue 31: Upgraded protoc.exe and descriptor to 2.4.1 123 - Added ability to invoke protoc.exe from within ProtoGen.exe. 124 - Upgraded to protoc.exe (2.3) compiler.
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/compatibility_tests/v2.5.0/ |
D | test.sh | 24 …repo1.maven.org/maven2/com/google/protobuf/protoc/2.6.1-build2/protoc-2.6.1-build2-linux-x86_32.exe 28 …repo1.maven.org/maven2/com/google/protobuf/protoc/3.0.0-beta-1/protoc-3.0.0-beta-1-linux-x86_32.exe 32 …repo1.maven.org/maven2/com/google/protobuf/protoc/3.0.0-beta-2/protoc-3.0.0-beta-2-linux-x86_32.exe 36 …repo1.maven.org/maven2/com/google/protobuf/protoc/3.0.0-beta-3/protoc-3.0.0-beta-3-linux-x86_32.exe 40 …repo1.maven.org/maven2/com/google/protobuf/protoc/3.0.0-beta-4/protoc-3.0.0-beta-4-linux-x86_32.exe
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/frameworks/native/cmds/lshal/libprocpartition/ |
D | procpartition.cpp | 36 std::string exe; in getExe() local 38 if (!android::base::Readlink("/proc/" + std::to_string(pid) + "/exe", &exe)) { in getExe() 41 if (!android::base::Realpath(exe, &real)) { in getExe()
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/frameworks/opt/gamesdk/src/tuningfork/tools/validation/ |
D | gradlew.bat | 19 @rem Find java.exe 22 set JAVA_EXE=java.exe 36 set JAVA_EXE=%JAVA_HOME%/bin/java.exe 77 rem the _cmd.exe /c_ return code!
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/frameworks/layoutlib/bridge/tests/res/testApp/MyApplication/ |
D | gradlew.bat | 19 @rem Find java.exe 22 set JAVA_EXE=java.exe 36 set JAVA_EXE=%JAVA_HOME%/bin/java.exe 83 rem the _cmd.exe /c_ return code!
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/frameworks/base/tests/TouchLatency/ |
D | gradlew.bat | 19 @rem Find java.exe 22 set JAVA_EXE=java.exe 36 set JAVA_EXE=%JAVA_HOME%/bin/java.exe 83 rem the _cmd.exe /c_ return code!
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/frameworks/opt/gamesdk/third_party/cube/ |
D | gradlew.bat | 19 @rem Find java.exe 22 set JAVA_EXE=java.exe 36 set JAVA_EXE=%JAVA_HOME%/bin/java.exe 83 rem the _cmd.exe /c_ return code!
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/frameworks/opt/gamesdk/samples/tuningfork/tftestapp/ |
D | gradlew.bat | 19 @rem Find java.exe 22 set JAVA_EXE=java.exe 36 set JAVA_EXE=%JAVA_HOME%/bin/java.exe 77 rem the _cmd.exe /c_ return code!
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/frameworks/opt/gamesdk/samples/bouncyball/ |
D | gradlew.bat | 19 @rem Find java.exe 22 set JAVA_EXE=java.exe 36 set JAVA_EXE=%JAVA_HOME%/bin/java.exe 83 rem the _cmd.exe /c_ return code!
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/frameworks/opt/gamesdk/samples/unitypackaging/ |
D | gradlew.bat | 19 @rem Find java.exe 22 set JAVA_EXE=java.exe 36 set JAVA_EXE=%JAVA_HOME%/bin/java.exe 77 rem the _cmd.exe /c_ return code!
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/frameworks/opt/gamesdk/samples/cube/ |
D | gradlew.bat | 19 @rem Find java.exe 22 set JAVA_EXE=java.exe 36 set JAVA_EXE=%JAVA_HOME%/bin/java.exe 83 rem the _cmd.exe /c_ return code!
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/frameworks/opt/gamesdk/ |
D | gradlew.bat | 19 @rem Find java.exe 22 set JAVA_EXE=java.exe 36 set JAVA_EXE=%JAVA_HOME%/bin/java.exe 77 rem the _cmd.exe /c_ return code!
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/frameworks/base/packages/SystemUI/scripts/ |
D | new_merge.py | 22 exe = os.path.join(path, program) 23 if executable(exe): 24 return exe
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/ |
D | appveyor.bat | 16 tests.exe || goto error
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/frameworks/rs/tests/lldb/ |
D | .gitignore | 32 # before PyInstaller builds the exe, so as to inject date/other infos into it.
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/frameworks/base/cmds/incidentd/src/ |
D | Section.cpp | 665 std::string exe; in BlockingCall() local 666 if (!android::base::Readlink(link_name, &exe)) { in BlockingCall() 673 if (exe == "/system/bin/app_process32" || exe == "/system/bin/app_process64") { in BlockingCall() 682 } else if (should_dump_native_traces(exe.c_str())) { in BlockingCall()
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/frameworks/compile/mclinker/include/mcld/Config/ |
D | Linkers.def.cmake | 12 // macro with a single parameter (the name of the target whose exe/dso can be
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D | Linkers.def.in | 12 // macro with a single parameter (the name of the target whose exe/dso can be
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D | Linkers.def | 12 // macro with a single parameter (the name of the target whose exe/dso can be
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