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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Ddescriptor.cc3789 FileDescriptorProto existing_proto; in ExistingFileMatchesProto() local
3790 existing_file->CopyTo(&existing_proto); in ExistingFileMatchesProto()
3795 existing_proto.set_syntax( in ExistingFileMatchesProto()
3799 return existing_proto.SerializeAsString() == proto.SerializeAsString(); in ExistingFileMatchesProto()